The Stand | ILM | VFX Breakdown
- Cinematography, Episodic TV, Filmmaking, Post Production, Technology, Video Production, Visual Effects
- CBS Studios, CG, CG Lab, CG Lab VFX, CGI, CGI Nexus, CGI Nexus VFX, cleanup, Comping, Compositing, green screen, ILM, Jake Braver, match moving, Paramount+, previs, roto, Rotoscopy, The CG Lab, The Stand, vfx, visual effects
- June 27, 2021
The Stand is Stephen King’s apocalyptic vision of a world decimated by plague and embroiled in an elemental struggle between good and evil. The fate of mankind rests on the frail shoulders of the 108-year-old Mother Abagail (Whoopi Goldberg) and a handful of survivors. Their worst nightmares are embodied in a man with a lethal smile and unspeakable powers: Randall Flagg (Alexander Skarsgård), the Dark Man.
ILM was the primary visual effects house on the production and was involved from the earliest stages of the project’s development. Of the 3,000 visual effects shots in the show, ILM took on half, handling all of the CG creatures, Flagg’s powers, the tube necks, Mother Abagail fixes, and all of the Las Vegas environment work which includes Nadine’s Fall and the Hand of God sequence.
Source : https://www.ilm.com/vfx/the-stand and https://www.artofvfx.com/the-stand-exclusive-vfx-breakdown